Quickstart
A first scene takes two words: imagine writes the blueprint, create puts it
on stage.
imagine dot
shape: circle
size: (120, 120)
fill: "#ff6b35"
create dotThat's a real scene. Paste it into the Lumiere Editor and you'll see an orange dot.
Add a little life with an animation:
imagine dot
shape: circle
size: (120, 120)
fill: "#ff6b35"
animate position.y from -80 to 80 over 0.6s ease "ease-out" repeat infinite direction alternate
create dotThe dot now bounces. A few things to know:
- Properties are
name: value, one per line (see properties). - Motion is
animate property from A to B over duration(see animations). - Named values and reusable motion live in defines.
Next: syntax takes one minute to read, or jump straight into examples.